Global AR and VR Display Strategic Business Report 2022: Market to Reach $11.6 Trillion by 2027

DUBLIN–(BUSINESS WIRE)–The “AR and VR Display: Global Strategic Business Report” report has been added to’s offering.

Global AR and VR Display Market to Reach $11.6 Billion by 2027

In the changed post COVID-19 business landscape, the global market for AR and VR Display estimated at US$1.3 Billion in the year 2020, is projected to reach a revised size of US$11.6 Billion by 2027, growing at a CAGR of 36.2% over the analysis period 2020-2027.

Virtual Reality, one of the segments analyzed in the report, is projected to record 36.7% CAGR and reach US$7.7 Billion by the end of the analysis period. Taking into account the ongoing post pandemic recovery, growth in the Augmented Reality segment is readjusted to a revised 35.2% CAGR for the next 7-year period.

The US Market is Estimated at $404 Million, While China is Forecast to Grow at 35% CAGR

The AR and VR Display market in the US is estimated at US$404 Million in the year 2020. China, the world’s second largest economy, is forecast to reach a projected market size of US$2 Billion by the year 2027 trailing a CAGR of 35% over the analysis period 2020 to 2027.

Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 32.6% and 31.1% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 25.4% CAGR.

What’s New for 2022?

  • Global competitiveness and key competitor percentage market shares

  • Market presence across multiple geographies – Strong/Active/Niche/Trivial

  • Online interactive peer-to-peer collaborative bespoke updates

  • Access to digital archives and Research Platform

  • Complimentary updates for one year

Key Topics Covered:




  • Influencing Market Insights

  • World Market Trajectories

  • Impact of Covid-19 and a Looming Global Recession

  • AR and VR Display – Global Key Competitors Percentage Market Share in 2022 (E)

  • Competitive Market Presence – Strong/Active/Niche/Trivial for Players Worldwide in 2022 (E)

2. FOCUS ON SELECT PLAYERS (Total 36 Featured)

  • AU Optronics

  • barco

  • BOE Technology

  • Creal3D

  • Emagin Corporation

  • Everdisplay Optronics

  • Fraunhofer Fep

  • Google

  • Himax Technologies

  • Holoeye Photonics

  • HTC

  • Industrial Technology Research Institute (ITRI)

  • Innolux Corporation

  • Int Tech (Chuangwang)

  • Japan Display (Jdi)

  • Jasper Display Corp. (JDC)

  • Kopin Corporation

  • LG-Display

  • magic leap

  • New Vision Display (NVD)

  • Oculus

  • Olightek

  • Raontech

  • Samsung Electronics

  • Seiko Epson

  • sony

  • Syndicate

  • Truly International

  • Universal Display Corporation

  • Vuzix





For more information about this report visit


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